it'll take three separate harvests to make the needed poison; only one is found in the cave, though. continue along to the glacial wall the other climb-up spot has an alms jar which leads up to the first salvage box. salvage has the 'nut/bolt' icon and is used for many, many weapon upgrades. now that the tutorial level nears its close, they
2. tp buying items you can buy these items from the tp store at a save point. 3. ingredient drops these are ingredients that are dropped/stolen from various enemies. 4. equipment drops equipment that is dropped by enemies; i have split these out because they are sometimes non-stealable and typically harder to get. some of these
-money is used to purchase more military equipment and establish structures. money can be earned by harvesting ore or gems with miners. miners collect the resources and then dump it into a nearby ore refinery. gems are worth more than ore, but cannot be reproduced like ore can in some cases. there are also ore generators that gradually reproduce ore, so look for those. -power is a type of
iron mining - iron pays for 'ultra' cybers such as the apollo that heals all other cybers. not as useful as gold, in my opinion, unless you prefer to amass infantry, tanks, and siege equipment. stone mining - towers range from being very useful to vital in this campaign. the only downside is, most missions have very limited stone reserves: only
fight the bat to open the door. make sure you are fully healed before you open the coffin, as its time to fight your first boss. ***** * boss: goblin * ***** hp: 145 exp: 250 gold: 100 suggested levels: 3 well, you have no other means than regular attacks to beat this guy, so no real strategy applies. if you haven't bought any armors which is
the fearless archaeologist indiana jones returns in a spectacular new adventure the time is the 1930s.indiana jones had always managed to get into enough trouble on his own.
you can't do this in all modes. after you choose your characters, you'll usually be sent to the equipment screen, or you'll have the option the option on the right is change . g-07 equipment screen: you can select your equipment on this screen. there are three slots. the first slot is for weapons or accessories. the second is for armour
cotton wick - 0.1 lbs, 2 gold, used to refill lanterns ash - 0.1 lbs, 7 gold willow sap - 0.1 lbs, 10 gold jelly fungus - 0.1 lbs, 25 gold ambergris - 0.1 lbs, 25 gold mandrake root - 0.1 lbs, 30 gold belladonna - 0.1 lbs, 42 gold ectoplasm - 0.1 lbs, 100 gold * potions all potions turn into an empty flask when drunk. healing elixir i - 0.3 lbs
same as the hunter, they will join you if you can get rid of the infestation that's plaguing the area. they can use spears and epees, as well as being very good with earth magic. their special equipment, the iron will, protects them against charm and confusion. they regenerate hp after earth magic has been used several times in battle
equipment and storage ----- due to the fact that you have a limited number of inventory spaces, coupled with a weight carry limit, youll find yourself performing a lot of inventory juggling as you find yourself carting around a lot of food and weapons. one tip if you find yourself always close to carrying enough to slow you down is to pick a spot to safe deposit your items so you can pick
i would suggest you buy, a francesca, a short spear and a power arms from the first shop left one . from the right one the armour shop , you should get a hard leather and two wristbands. this should be well affordable if you trained to level 12 like i told you to, and with this equipment you are well set for the next few sections. you can
when you make equipment try to ensure that it has one common skill that can be selected for the blue bar. o workshop synthesis this is more complex and more fun. every item used in a recipe for synthesis has an ether e level, numbering from 0-100. depending on what number the new item has it will have certain pre-set effects. there is a
.hack// g.u. vol. 2 reminisce walkthrough/ faq by twenty-nine rooks this is a comprehensive and in-depth walkthrough of the game. it includes strategies for all of the story and side-event battles.
you can make the flare ring, stream ring, cyclone ring and planet rings now using items bought from the shopkeeper, and i strongly advise doing so. you'll need two or three maybe one for mack of each, which'll mean crafting two or three of each level 2 elemental ring, and eight or twelve crusher and rage rings. for a set of all four rings for
repairing a piece of equipment can be done from any inventory, no need to move the equipment around. crafting is an absolute must as it will be your biggest source of income. crafting level 5 is required and can be achieved by a combination of equipment, the scientist talent and ability points 1 or 2, if needed .
the lab flasks here can be used to distract a trooper to focus his line of sight on the source of the sound it makes when you throw it somewhere. also note that enemies will respond to the light jaime reyes contacts you now for your last test. you need to get to the other side, but there's a nasty page industries bravo-3 peacebringer security and patrol bot on the prowl that shoots you when it
Environmental Protection and Health One
LUM is of little dust and noise, achieving Environmental Protection Request, it is quite environmentally friendly
To Improve the Purity Two
Low investment cost: LUM use PLC/DCS automatic control system, well save the cost of operators.
High Efficiency Three
LUM has excellent grinding-efficiency for the special design of roller shell and grinding plate curve.
Low Cost Four
Utilize advanced working principle and reduce the grinding time, as a result, the final products has little iron and the whiteness and purity are raised.