the industry investment i value a bit higher though because they can come into play much quicker and give you a lar- ger bonus earlier. don't underestimate the money you might make if you are able to access territories far sooner though, as bucharest and con- stanta can be absolute gold mines if you get to them early enough. if you are horribly
2-2-12 light tank ----- see also 2-2-6 medium tank rune fostervoll runefo ifi.uio.no these are smaller than medium tanks surprise, surprise but is also nod's heaviest tank. one on one against a gdi medium tank is a sad contest, but two on one is as well, the other way. they should be backed up by infantry and possibly artillery as well
mining camps are where the miners of age of empires keep their tools, and also is the place where the villagers take their findings in the gold and stone mines. for your information, gold mines are denoted by pieces of mud that stick out of the earth with chunks of golden stuff on it. stone mines are denoted by pieces of grey lumps of stone
remote mine - remote mines are thrown like grenades but stick to any surface they land on and are remote detonated by you. after you throw one your gadget slot will have a remote symbol, using it r1 button will cause the mine to explode. upgrade kits increase the amount of remote mines that can be carried in a single gadget inventory slot. emp charge - this gadget will disable all electrical
you begin the game in the stone age with a small tribe of villagers on an unexplored map. as you move your tribesmen over the map, you reveal different terrain types and locate sources of food, wood, stone, and gold, which villagers gather by hunting, fishing, foraging, farming, chopping trees, and mining. you must gather enough resources and
your priests may die frequently. however, if you can find a mine or forest with citizens frequently coming that is farther away from your base, enemy troops may ignore the area as they attack you. build a capitol by the iron and gold mines northwest of your base. also build a granary a safe distance away from the crossfire, and try to hide a
build mills near sources of food to gather food faster. you must have a mill before you can build farms or a market. ----- mining camp ----- the mining camp is used to deposit stone and gold and research your stone and gold mining. build mining camps near stone or gold mines to gather these resources faster. ----- monestary ----- monestaries
exchange all your silver for gold, but make sure you have about 60 days of food and water on board. don't worry so much about the water, you can replenish that at any of the ports on the west coast of africa. take the gold back to europe and forget about ever having to work for money again. 7. treasure hunts ===== for me, these were the most
parasail to the south to reach a ledge and climb up to the brick. ===== 7b. gold bricks - isla sorna lost world = ===== stegosaurus territory - 1 - there is a stegosaurus trapped on a log on the dino pad. use a crowbar to pry the log open and get a brick. 2 - halfway up the trail, switch to charging dino and smash the square lantern-like
acquiring non- wood building materials through brick making or quarrying was the object of stone mining. ===== =gold mining= ===== age: tool prerequisites: you must have built the town center, granary, and market. cost: 120 food, 100 wood benefits: the gold mining production is increased by 3. note: gold washed down the hills and mountains was
this ability is actually more useful than it seems, as it may frighten your characters and rob them of a turn. however, they usually travel alone, and when they do, this ability is next to worthless. anyways, far in the northwestern reaches of south america, i mean, the land of keeleon, is the small mining town of aktemto. it is a fun and
you can pick up this gold later, when your initial supplies run out, but for now keep heading west along the bottom of the map until the road curves north, through some trees at a small gap past motamid's south west walls. you can twist around and down south again to arrive at the small base you were given earlier. station these troops next to
big guns - you will recieve one of the following weapons: concrete donkey/fatkins strike/alien abduction/bovine blitz bring on the mines - a random number of mines are dropped randomly on the map works as if the mine factory fired off this turn damage incoming - your worm receives 25 damage and your turn ends global warming - it starts to rain and the water rises equivilant to one use of a
gold mines are available from a hill to the north east and on the north west hill you should build a fortress to stop invaders. also you may wish to create a few more donkey caravans to that allied town it is a good trade route . concentrate your forces on the northern gate. don't worry about sneaking around to the north west as there are too many towers that way anyway. adding a few
take rex and go to the south of your base, there is normally a coyote there. to the north is a mountain lion, get his dna also. along the way to the village look for a porcupine. once you reach the village, you will see they have set fires to hold enemy creatures at bay. after some dialogue from lucy and rex, send lucy to build a creature chamber. this will be your basic creatures for this
Environmental Protection and Health One
LUM is of little dust and noise, achieving Environmental Protection Request, it is quite environmentally friendly
To Improve the Purity Two
Low investment cost: LUM use PLC/DCS automatic control system, well save the cost of operators.
High Efficiency Three
LUM has excellent grinding-efficiency for the special design of roller shell and grinding plate curve.
Low Cost Four
Utilize advanced working principle and reduce the grinding time, as a result, the final products has little iron and the whiteness and purity are raised.